1,27 GB | RSPopular highlights include:Creating ZSphere Base Meshes
Adding ZSpheres Symmetrically
Making Adaptive Skins
Creating Custom Alphas
Stylized Sculpting
Character Proportions
Look and Appeal
Creating Hard-surface Models with Topology Tools
Modifying Subtools with Subtool Master
Prototyping
Clothing and Accessories
Creating
Clothing with the Topology Tools
Extracting
Clothing from Existing Geometry
Using Subtool Master with Materials
Transforming ZSpheres
Sculpting Detail into Meshes
Sculpting Fine Detail with Alphas and Strokes
Selecting Geometry using Polygroups
Deleting Geometry
Creating Fitted Accessories with Topology Tools
Extracting Geometry from Existing Meshes
Appending Subtools
Subtool Master to Manipulate Subtools
Using Masks Creatively with Primitives
Converting Primitives to Polygon Meshes
http://rapidshare.com/files/229137168/DT_ZBrushCC_2CD.part01.rar
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