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Digital-tutors : Polygon and Sub-D Modeling Workflows in Maya [HF]

5 May 2010 |
Digital-tutors : Polygon and Sub-D Modeling Workflows in Maya [HF]
Video Training | HF | 1.7Gb
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SimplyMaya Modeling Taj Mahal In Maya

25 June 2010 |
SimplyMaya Modeling Taj Mahal In Maya

SimplyMaya Modeling Taj Mahal In Maya | 1.15GB

This Maya 2008 tutorial will cover basic Polygon work-flow which includes the use of Split Polygon , Extrude , Insert Edge Loop and Bevel tools to get a new user comfortable with the many aspects of modelling architecture.
You will start off by learning how to set up image planes to assist you with the dimensions and characteristics of your building. Following this a quick lesson on creating a custom shelf for your modelling project.
Then we will start modelling using Polygon Primatives to rough out part of the Taj Mahal. As the Taj Mahal is symmetrical only one quarter of the main building structure is modelled to save time with the remainder of the building being a lesson in duplication and combining to complete the outer walls. Additional details such as the Domes and Manarets are also modelled seprately and added to complete your model.
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SimplyMaya Modeling Taj Mahal In Maya

19 June 2010 |
SimplyMaya Modeling Taj Mahal In Maya

SimplyMaya Modeling Taj Mahal In Maya | 1.15GB

This Maya 2008 tutorial will cover basic Polygon work-flow which includes the use of Split Polygon , Extrude , Insert Edge Loop and Bevel tools to get a new user comfortable with the many aspects of modelling architecture.
You will start off by learning how to set up image planes to assist you with the dimensions and characteristics of your building. Following this a quick lesson on creating a custom shelf for your modelling project.
Then we will start modelling using Polygon Primatives to rough out part of the Taj Mahal. As the Taj Mahal is symmetrical only one quarter of the main building structure is modelled to save time with the remainder of the building being a lesson in duplication and combining to complete the outer walls. Additional details such as the Domes and Manarets are also modelled seprately and added to complete your model.
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SimplyMaya Modeling Taj Mahal In Maya | 1.15GB

5 May 2010 |
SimplyMaya Modeling Taj Mahal In Maya | 1.15GB

SimplyMaya Modeling Taj Mahal In Maya | 1.15GB

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Luxology MODO v401 SP4 32/64 bit for Windows/MacOSX

2 August 2010 |
Luxology MODO v401 SP4 32/64 bit for Windows/MacOSX

Luxology MODO v401 SP4 32/64 bit for Windows/MacOSX
Size: 352 MB

Main features:
» Polygon/Subdivision Surface Modeler
» Precision construct geometry
» Two kinds of sculpting tools are provided in modo: mesh-based and image-based
» World-Class UV Editing
» Powerful, flexible painting system works in 2D and in 3D
» Fast rendering
» Instance and replicator rendering to trillion polygon detail
» Powerfull animation features
» Powerfull sculpting features
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Luxology MODO v401 SP4 32/64 bit for Windows/MacOSX

2 August 2010 |
Luxology MODO v401 SP4 32/64 bit for Windows/MacOSX

Luxology MODO v401 SP4 32/64 bit for Windows/MacOSX
Size: 352 MB

Main features:
» Polygon/Subdivision Surface Modeler
» Precision construct geometry
» Two kinds of sculpting tools are provided in modo: mesh-based and image-based
» World-Class UV Editing
» Powerful, flexible painting system works in 2D and in 3D
» Fast rendering
» Instance and replicator rendering to trillion polygon detail
» Powerfull animation features
» Powerfull sculpting features
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SimplyMaya: Architecture 101 [HF]

29 June 2010 |

SimplyMaya: Architecture 101 [HF]

Video Training | HF | 1.13Gb
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3D-Palace Extreme High Polygon Modelling in 3ds Max : Ultimax Armageddon

18 May 2010 |

3D-Palace Extreme High Polygon Modelling in 3ds Max : Ultimax Armageddon
3D-Palace Extreme High Polygon Modelling in 3ds Max : Ultimax Armageddon
English | TSCC 1024x768 | MP3 32 Kbps | 8.31 GB
Genre: eLearning

This legendary tutorial show what no other tutorials have dared show - hot to work in 3Ds Max at extreme levels of detail in an end-to-end tutorial
Not only do you create the 380 meter high, hyper-detailed Ultimax Armageddon, but you also create it's swarms of fighters, a massive fue depot for it to attack aswell as having all the extra reference you could ever want.
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Nevercenter Silo Pro v.2.1.1

15 May 2009 |
Nevercenter Silo Pro v.2.1.1

Nevercenter Silo Pro v.2.1.1 | 19.71 Mb

Silo 2 is a focused 3D modeling application with the ability to effortlessly switch between organically sculpting high-polygon models and precisely controlling hard-edged surfaces. It can be used for anything from creating 3D characters for video games and movies to quickly exploring 3D architectural ideas.
Nevercenter Silo Pro v.2.1.1

High-Polygon Creature Modeling
Silo is currently being used at top studios worldwide as both a stand-alone design tool and as a versatile element of a multi-software 3D graphics workflow.
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14 Models of Rosebushes

12 August 2010 |
14 Models of Rosebushes

14 Models of Rosebushes
.max | .jpg | .mat | texture | 180.5 MB

14 high polygon models of rosebushes in da .max format (3ds Max 9 >) with all textures u need (diffuse, bump, specular).
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Geomagic Studio V11 PROPER

9 February 2010 |
Geomagic Studio V11 PROPER
Geomagic Studio V11 PROPER | 102MB


Designed to handle the most demanding reverse engineering, product design and rapid prototyping challenges, Geomagic Studio transforms 3D scan data and polygon meshes into accurate 3D digital models. A perfect complement to the CAD, CAE and CAM tools you already own, Studio outputs industry standard formats including STL, IGES, STEP and native CAD files.
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cinema 4d release

18 January 2010 |
cinema 4d release


This is a small overview of some of the new highlights. A full feature list can be found here.
Workflow - refined
A vastly improved workflow sets new standards and makes R9 a must have update for everyone - no matter which field you?re working in. The HeadUpDisplay, wich displays parameters directly in the viewport; Live Polygon Selection for much easier selection of polygons, edges and points; new view modes like Hidden Line; a fully customizable user interface; further improved Drag&Drop, a powerful new search function for the object browser; configurable shortcut hierarchies; a tweak mode, wich automatically switches between polygon mode, edge mode and point mode and and and…all the right tools for professionals!
Modelling in a new dimension
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3D Palace - Advanced - Car Modelling - The Lotus Elise

27 June 2010 |
3D Palace - Advanced - Car Modelling - The Lotus Elise

3D Palace - Advanced - Car Modelling - The Lotus Elise [Tutorial] | 718MB | English | For: Max


Learn how to create a high polygon, high detail Lotus Elise model.
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3D Palace - Advanced - Car Modelling - The Lotus Elise

21 June 2010 |
3D Palace - Advanced - Car Modelling - The Lotus Elise

3D Palace - Advanced - Car Modelling - The Lotus Elise [Tutorial] | 718MB | English | For: Max


Learn how to create a high polygon, high detail Lotus Elise model.
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CGWhat: Zombie Bunny

20 June 2010 |
CGWhat: Zombie Bunny

CGWhat: Zombie Bunny | 550 Mb

In this maya character modeling tutorial kurt Boutilier,models a stylized zombie bunny covers polygon modeling, lighting, and rendering Ideal for new and beginning artists.
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