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Templates : Tm 14614 full
RapidShareGFX.com - GFXworld
 
Tm 14614 full
Tm 14614 full
 
 
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Templates : TemplateMonster 15-1-98
RapidShareGFX.com - GFXworld
 
TemplateMonster 15-1-98
TemplateMonster 15-1-98
 
 
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Tutorials : Lynda Illustrator CS3 for the Web
RapidShareGFX.com - GFXworld
 
Lynda Illustrator CS3 for the Web
Lynda Illustrator CS3 for the Web

Illustrator CS3 for the Web
with: Mordy Golding
Running Time: 3 hours
It might seem counterintuitive to consider using Illustrator, the preeminent vector-based print design tool, for creating pixel-based graphics, but that's exactly what Mordy Golding does in Illustrator CS3 for the Web. He focuses on Illustrator's strengths alongside other tools in the web design workflow, exploring unique features such as object-based editing, and the ease of repurposing art for print and Flash use. This course requires familiarity with Illustrator CS3, and while it provides an introduction to Flash integration, the focus is on effectively turning vectors into pixels, whether for the web, mobile devices, or video. Exercise files accompany the course.
Table of contents
Introduction
Welcome 0:42 0.7 MB
Illustrator for web design...really? 11:04 11.4 MB
What this title covers (and what it doesn’t) 2:58 3.1 MB
1. Vectors Living in a World of Pixels
Using the Web New Document Profile 5:49 6.1 MB
Basic web preferences 9:12 11.8 MB
Anti-aliasing and Pixel Preview 11:26 15.5 MB
2. Web Color
Color management settings 8:45 10.4 MB
Web-safe colors and hexadecimal values 6:38 6.4 MB
Pulling colors from kuler 4:52 6.7 MB
Using the Color Guide with web-safe colors 2:32 2.8 MB
Converting art to web-safe or limited colors 3:42 5.2 MB
3. Layout and Design
Grid is good, grid is great 9:26 9.7 MB
Working with multiple crop areas 8:06 9.6 MB
Making life easier with custom views 3:47 5.3 MB
Making text look good on the web 5:19 8 MB
Adding reflections 6:42 10.2 MB
4. Web Slicing
Understanding web slicing 2:42 4.1 MB
Object-based slicing 4:44 5 MB
Manual slicing 2:57 3.3 MB
User slices vs. auto slices 2:52 3.1 MB
Applying settings to slices 5:20 6.8 MB
Defining an image map 1:59 2.6 MB
5. Save for Web and Devices
Optimizing web graphics 3:50 5.6 MB
GIF, JPG, PNG, and WBMP files 11:00 17.4 MB
SWF and SVG files 4:11 5.5 MB
The Color Table, Image Size, and Layers options 6:00 9 MB
Optimizing to a specific file size 2:16 2.9 MB
Editing output settings 4:51 7 MB
Automating export with Actions 2:23 3.6 MB
6. Creating Flash (SWF) Content
Creating and editing symbols 5:40 6.2 MB
Specifying Flash text 2:03 2.2 MB
Creating a simple animation 2:26 2.6 MB
Exporting a SWF file 3:21 5.1 MB
7. Working with Other Applications
Sending layers to Photoshop 4:09 6.6 MB
Creating interactive PDF files with Acrobat 2:52 4.3 MB
Moving content to Flash CS3 2:54 3.7 MB
Moving images and layouts to Dreamweaver 4:57 8.3 MB
Conclusion
Goodbye 0:22 0.4 MB
more info @http://movielibrary.lynda.com/html/modPage.asp?ID=599
 
 
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Tutorials : Lynda: ActionScript 3.0 Projects: Game Development
RapidShareGFX.com - GFXworld
 
Lynda: ActionScript 3.0 Projects: Game Development
Lynda: ActionScript 3.0 Projects: Game Development

ActionScript 3.0 Projects: Game Development
with: Todd Perkins
Running Time: 5.75 hours
Released on: 11/16/2007
Adobe Certified Instructor Todd Perkins makes ActionScript fun in ActionScript 3.0 Projects: Game Development . He explains the principles of game design and development, then shows how to overcome game-making challenges to create all kinds of games. Todd teaches developers how to deal with case sensitivity, create dynamically moving enemies, add event listeners, determine a win or loss in a game, and add additional features and artificial intelligence. Each set of tutorials covers how to build a game from scratch. Exercise files accompany the tutorials.
Introduction
Welcome 0:45 0.7 MB
Using the exercise files 0:46 0.6 MB
Game development 2:37 2.9 MB
1. Creating a Shooter Game
Overview of the game 1:00 1.1 MB
Creating a custom cursor 5:05 5.4 MB
Copying motion from the timeline 5:28 8.4 MB
Creating dynamically moving enemies 5:19 8 MB
Shooting enemies 2:09 4.1 MB
Destroying enemies 4:50 8.7 MB
Winning the game 8:38 14.4 MB
Creating a Win screen 3:32 5.7 MB
Troubleshooting your game 1:15 2.5 MB
2. Creating a Ping Pong Game
Overview of the game 0:53 0.9 MB
Making the ball bounce 5:31 7 MB
Creating and moving a paddle 8:11 12 MB
Bouncing the ball off the paddle 6:39 11 MB
Using math to calculate the angle of a bounce 6:46 9.9 MB
Developing the enemy's artificial intelligence 7:05 11.8 MB
Keeping track of points 5:07 9.6 MB
Determining a win 7:13 13.1 MB
Adding sound 3:00 6.2 MB
3. Creating a Word Guessing Game
Overview of the game 1:19 1.5 MB
Loading words from an external file 3:17 3.8 MB
Creating an array of words 2:34 3.2 MB
Choosing a random word 2:24 3.1 MB
Placing letters in individual textfields 6:08 9.5 MB
Styling text 3:28 6.8 MB
Creating underlines to show where letters are 4:10 6.6 MB
Making guesses 4:38 8.2 MB
Creating a list of incorrect guesses 3:45 5.4 MB
Dealing with case sensitivity 3:20 4.6 MB
Winning the game 5:51 11.3 MB
Losing the game 4:43 8.5 MB
4. Creating a Blackjack Game
Overview of the game 1:21 1.2 MB
Building the CardDeck class 6:05 6.8 MB
Creating an array of associative arrays 4:56 4.4 MB
Creating a deck of cards using associative arrays 4:17 6.5 MB
Shuffling the deck 5:55 8.4 MB
Drawing a card 4:59 8.3 MB
Preparing the FLA file 4:02 4.9 MB
Creating the player variables 3:11 4.4 MB
Making cards from the card deck 6:26 11 MB
Calculating your score 4:24 8.3 MB
Creating the enemy 5:27 9 MB
Creating enemy artificial intelligence 3:24 5.6 MB
Staying with the Stay button 3:55 7 MB
Determining a win or a loss 4:08 6.4 MB
Playing multiple games 3:32 6.6 MB
Troubleshooting your game 6:44 9.9 MB
5. Creating a Slider Puzzle Game
Overview of the game 1:03 1.4 MB
Creating 2D arrays 3:31 3.4 MB
Creating tile arrays 4:15 5.3 MB
Placing tiles 6:06 8.1 MB
Adding event listeners to tiles 3:31 5.1 MB
Moving tiles 7:32 10.2 MB
Animating tile movement 6:34 11.9 MB
Choosing a random blank tile 3:45 6.2 MB
Randomizing tile placement 4:41 9.2 MB
Setting target positions 6:07 10.2 MB
Determining a win 8:50 15.5 MB
6. Creating a Tank Battle Game
Overview of the game 1:18 1.3 MB
Capturing key presses 5:42 7.5 MB
Moving the tank 2:23 3.7 MB
Limiting tank movement 2:33 3.1 MB
Aiming the tank's gun 6:46 10.3 MB
Creating the Bullet class 3:11 3.7 MB
Connecting the Bullet class to the main timeline 2:45 3.9 MB
Firing bullets 6:24 11.5 MB
Animating the bullet with trigonometry 4:57 6.9 MB
Creating gravity 2:24 4 MB
Detecting collisions with walls 6:47 10.2 MB
Detecting collisions with the enemy 2:18 3.9 MB
Making the enemy move 4:25 7.8 MB
Making the enemy aim 5:46 9.2 MB
Making the enemy shoot 4:40 7.4 MB
Controlling the energy bars 4:34 7.4 MB
Winning and losing the game 3:16 5.4 MB
Playing the game again 3:46 7.7 MB
 
 
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Tutorials : How To Create Ajax Web Applications Using JQuery
RapidShareGFX.com - GFXworld
 
How To Create Ajax Web Applications Using JQuery
How To Create Ajax Web Applications Using JQuery

Jack Born How To Create Ajax Web Applications Using JQuery.
A step by step video tutorials:

* 2 and a Half Hours of Video Instruction
* Code and Data Included
* Links to Resources

more info @http://15daysofjquery.com/
 
 
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Tutorials » Lynda : Lynda - Expression Web: CSS Workflow
RapidShareGFX.com - GFXworld
 
Lynda - Expression Web: CSS Workflow
Lynda - Expression Web: CSS Workflow

Lynda - Expression Web: CSS Workflow | 850MBRlzDate: Nov.20.2008 | Supplier: JGTiSO Expression Web is Microsoft's successor to FrontPage. Brian Wood shows how it is a robust development application, emphasizing how its CSS tools can be used by web developers to create clear and complex sites. In Expression Web: CSS Workflow, Brian focuses on standards compliance as a key factor in choosing Expression Web.
He also builds a website from the ground up using CSS, and demonstrates how to deploy it to the web. Exercise files accompany the course.
Released on: 11/19/2008
Table of contents
IntroductionWelcome 0:24 0.7 MB
How to use the exercise files 0:24 0.8 MB
1. CSS/XHTML FundamentalsUnderstanding web standards 3:40 4 MB
Separating structure from presentation 3:41 3.7 MB
XHTML vs. HTML 4:27 6 MB
What is CSS? 3:30 7.2 MB
Understanding the different types of styles 3:36 5.2 MB
Internal vs. external styles 4:01 4.6 MB
Understanding basic selectors 3:57 5.4 MB
Understanding complex selectors 7:06 5.1 MB
Understanding the cascade 3:52 4.4 MB
Understanding specificity 4:37 9.3 MB
Understanding how Expression Web manages CSS 5:27 11.4 MB
Working with the Apply Styles task pane 9:47 11.6 MB
Working with the Manage Styles task pane 8:00 16.3 MB
Working with the CSS Properties panel 6:46 13.9 MB
Setting CSS preferences 5:15 7.8 MB
Understanding Expression Web's CSS visual aides 5:18 11.1 MB
Designing with CSS in mind 3:08 6.1 MB
2. Understanding LayoutUnderstanding divs and IDs 3:30 2.5 MB
Creating divs for layout 2:46 2.2 MB
Assigning an ID for styling 4:22 4.8 MB
Understanding the Box model 2:24 1.6 MB
Working with Margin and Padding 3:36 4.6 MB
Reviewing normal document flow 1:36 1.5 MB
Understanding basic floating 6:16 7.1 MB
Using float for layout 5:45 6.6 MB
Containing floats 6:16 6.1 MB
Understanding relative positioning 3:45 7.9 MB
Understanding absolute positioning 4:50 7.8 MB
Understanding the Layers task pane 6:46 10.9 MB
3. Using Expression Web's CSS LayoutsWorking with starter pages 3:15 4.1 MB
Understanding starter page structures 3:40 2.9 MB
Modifying CSS globally (external style sheets) 3:01 2.4 MB
4. Working with TypeDeclaring font families 3:45 7.7 MB
Creating custom font family declarations in Expression Web 3:46 7.4 MB
Controlling font sizing 6:36 13 MB
Controlling line spacing 4:14 5.5 MB
Controlling vertical margins 5:50 11 MB
Aligning text 3:34 7 MB
Setting column width 7:14 17.6 MB
Using font shorthand notation 4:43 8.1 MB
Working with inline styling 4:58 10.4 MB
Creating classes for text properties 7:40 7.7 MB
Using the Style toolbar 3:58 7.6 MB
Using the Style Application toolbar 3:09 5.8 MB
Styling text links 8:12 16.3 MB
Styling graphics within text 6:42 13.8 MB
5. Working with BackgroundsSetting background properties 3:59 7.1 MB
Setting background color 3:14 6.3 MB
Applying background images 3:39 7.1 MB
Positioning background images 4:41 9.6 MB
6. Using Lists for NavigationStyling lists 7:24 10.8 MB
Creating custom list bullets 4:01 5.2 MB
Using lists for navigation 1:47 2 MB
Creating vertical menus pt. 1: Stripping list styling 3:10 4 MB
Creating vertical menus pt. 2: Defining width for link elements 4:17 5.6 MB
Creating vertical menus pt. 3: Styling links 4:19 5.6 MB
Creating vertical menus pt. 4: Using rollovers 2:40 3.3 MB
Creating vertical menus pt. 5 Indicating current page 3:09 3.5 MB
Creating vertical menus pt. 6: Changing the cursor 2:11 2.7 MB
Creating a horizontal navigation system 6:44 10.1 MB
Using background graphics with navigation 5:10 7.6 MB
7. Styling TablesReviewing table tag structure 3:56 8.1 MB
Using table head and table body for styling 5:25 7.4 MB
Styling table captions 5:42 11.7 MB
Styling headers 6:38 13.5 MB
Styling table content 13:28 21.2 MB
Creating alternating row colors 5:31 11.3 MB
Using pseudo-class selectors for tables 3:08 6.3 MB
8. Styling FormsExamining form structure 2:59 5.4 MB
Styling fieldset and legend elements 9:23 17.7 MB
Styling the form structure 6:29 8.3 MB
Styling form elements 5:11 9.6 MB
Using classes to identify form elements 4:20 8.5 MB
9. Managing CSSMoving CSS between files 5:51 11.7 MB
Creating pages for site prototypes 2:22 2.8 MB
Creating default styles 3:41 4.5 MB
Using Expression Web to resolve conflicts 6:46 6.8 MB
Using Find and Replace to customize styles 7:33 15.4 MB
Creating custom CSS starter pages 6:18 12.4 MB
Managing style sheet links 5:34 10.6 MB
10. Using Multiple Media Types and Print Style
SheetsCreating print style sheets 1:38 3.5 MB
Assigning media types 4:33 8.8 MB
Styling type for print 4:22 8 MB
Suppressing element printing 4:27 8.9 MB
11. Testing and Deploying CSSUsing Expression Web's CSS reports 5:36 6 MB
Running the Compatibility Checker 4:42 6.2 MB
Formatting code for deployment 4:16 12 MB
Creating modular style sheets 6:11 12 MB
12. Bringing It All TogetherStarting with a starter page 3:37 4.9 MB
Setting global styles 7:01 9.4 MB
Defining masthead and nav bar colors 5:10 9.7 MB
Laying out the nav bar 8:58 15.5 MB
Working with columns 13:36 32.4 MB
Setting content styles 10:50 17.7 MB
Creating a sidebar form 12:19 26.3 MB
Making and styling a table 8:50 21 MB
Editing a footer 3:29 7.3 MB
ConclusionGoodbye 0:17 0.6 MB
 
 
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Tutorials : Professor Teaches How to Create Web Pages & Graphics 5
RapidShareGFX.com - GFXworld
 
Professor Teaches How to Create Web Pages & Graphics 5
Professor Teaches How to Create Web Pages & Graphics 5

From the Manufacturer
This easy-to-use three-CD set gives users the knowledge they need to design and publish Web pages and graphics with 12 comprehensive training courses on Web Design Fundamentals, HTML Fundamentals, HTML Advanced, Photoshop CS2 and CS, FrontPage 2003 and 2002, Dreamweaver 8 and MX 2004, Publisher 2003, and Flash 8 and MX 2004. Includes "Professor Answers" search feature offering Just-in-Time Training. Users have direct access to learning topics and instant instruction. Designed for Windows XP logo program.

Features:

* Hundreds of practical exercises designed to build your skills quickly
* Learn to produce a Web site, enhance digital photos, and create Flash presentations
* Easy-to-use navigation
* Helpful narration, colorful graphics, and clear instructions
* Exercises and quizzes
* Browse or search for topics
* Professor Answers

Product Description
A complete multimedia training program for anyone who wants to create Web pages and Web sites. It teaches you Web design, HTML, and five of the most popular development tools â FrontPage, Dreamweaver, Photoshop, Publisher and Flash. Each program offers hundreds of practical tips and techniques designed to get you up to speed on the essential skills for creating Web pages. Step-by-step, "how-to" instructions make learning easy!
 
 
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Tutorials : LearnFlash.com Integrating Flash CS3 with XML
RapidShareGFX.com - GFXworld
 
LearnFlash.com Integrating Flash CS3 with XML
LearnFlash.com Integrating Flash CS3 with XML

3 hours 50 min | 281 MB | Rapidshare
AS2 integration with XML.

Overview

In this video series, Flash guru Craig Campbell will teach you everything you need to know to get started creating powerful, data-driven web applications by integrating Flash CS3 and ActionScript 3 with XML.
Throughout this course, Craig will work through a few different practical projects that incorporate Flash and XML.

Detailed Video Descriptions

alt 1-Introduction
In this video, Craig welcomes you to the series and gives you a brief explanation of what to expect.

alt 2 - What is XML?
In this video, Craig defines and demonstrates what XML is and what it can be used for. He also shows a sample XML document.

alt 3 - Building an XML Document
In this video, Craig discusses the few, simple rules behind XML as he walks you through the process of building your own XML document.

alt 4 - Importing XML Data into Flash (Running Time: 12:07)
Now that we know how to put an XML document together, Craig demonstrates how to import XML into your Flash file using ActionScript 3

alt 5 - Extracting Data from the XML (Running Time: 14:15)
With our XML data pulled into Flash, Craig now demonstrates how to display that data in a way that makes sense.

alt 6 - Displaying the XML Data (Running Time: 9:39)
Now that we know how to display our XML data, Craig walks us through the process of displaying all of our news stories within a dynamic text field.

alt 7 - Displaying Data Dynamically (Running Time: 8:34)
Ideally, we’d like to be able to automatically detect how many news stories are in our XML file so that we can view all the stories even if more stories are added to the XML file. In this video, Craig will show you how to add this functionality.

alt 8 - Adding CSS (Running Time: 7:32)
Cascading Style Sheets are a great way to add a little bit of style to your text in your dynamic text fields. In this video, Craig will demonstrate how to make your text pop by using CSS styles.

alt 9 - Adding a Scrollbar (Running Time: 2:41)
In this video, Craig demonstrates how to create a scrollbar for your dynamic text field that will allow you to scroll through the text if it’s too long to fit within your text field.

alt 10 – Creating a Slideshow XML File (Running Time: 4:46)
In this video, you will learn how to create the XML file for a new Flash slideshow project. This slideshow will cycle through a series of images.

alt 11 – Importing Your Slideshow XML Data (Running Time: 8:43)
In this video, Craig will demonstrate once again how to pull this XML data into Flash so it can be displayed.

alt 12 – Displaying the First Image (Running Time: 11:02)
Once the XML data is imported, Craig demonstrates how to display the first image on the screen.

alt 13 – Slideshow Navigation (Running Time: 15:23)
In this video, Craig will show you how to create buttons that will allow you to cycle through the images in the slideshow.

alt 14 – Automatic Navigation (Running Time: 8:11)
If you want the slideshow to play through automatically, Craig will show you how to use an ActionScript Timer to make this happen.

alt 15 – Updating the XML (Running Time: 2:48)
In this video, Craig demonstrates just how simple it is to add another image to the slideshow XML file.

alt 16 – Creating a Jukebox XML File (Running Time: 3:44)
In this video, Craig will create the XML file for a music playlist.

alt 17 – Importing the Jukebox XML Data (Running Time: 10:15)
With the XML file created, Craig now illustrates how to pull this data into Flash.

alt 18 – Playing the First Song (Running Time: 8:15)
With all of the XML data imported, Craig demonstrates how to play the first song in the XML Jukebox.

alt 19 – Basic Sound Controls (Running Time: 10:20)
Now that we’ve got some music playing, we’re going to take a look at how to create some very basic controls that will allow our users to stop, play, and mute the sounds.

alt 20– Cycling Through the Songs (Running Time: 15:27)
In this video, Craig adds code to the “next” and “previous” buttons to allow your users to cycle through the songs in your playlist.

alt 21 –Updating the Play Button (Running Time: 5:40)
In this video, Craig takes a closer look at the play button and demonstrates why it won’t work properly the way we have it set up. He then shows you how to use the “currentSound” variable to make this button work more effectively.

alt 22 –Displaying Song Titles (Running Time: 2:57)
In this video, Craig opens up the Actions panel and shows you what code needs to be added in order to display the song titles in the appropriate text field.

alt 23 –Automatic Cycling (Running Time: 6:23)
In this video, Craig will demonstrate how to set up the jukebox so that it automatically plays the second song when the first song is finished.

alt 24 –Setting Up a Video Player (Running Time: 3:12)
In this video, Craig begins the final product by preparing a video player in Flash.

alt 25 –Creating the Video Player XML (Running Time: 3:34)
In this video, Craig demonstrates how to create the XML file for the video playlist.

alt 26 –Importing the Video Player XML (Running Time: 7:37)
Now that we have our XML file, Craig demonstrates how to pull this data into Flash.

alt 27 – Playing the First Video (Running Time: 3:42)
With the XML data imported, Craig now demonstrates how to get the first video to start playing.

alt 28 – Basic Video Controls (Running Time: 7:48)
With the video object working properly, Craig now demonstrates how to create some basic controls to allow the user to stop and restart your videos.

alt 29 – Nav